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Build, reconstruct, edit, and render connected 3D worlds.

CREATE / Fusion 3D Editor Fusion 3D Editor is the visual authoring component of Fusion 3D Engine. Build scenes, assets, animation, lighting, materials, simulation, and behaviors visually, then control the same objects through Solerra.
Product overviewExplore Fusion 3D EngineVisit fusion3d.cloud ↗

Visual authoring for the engine

FUSION 3D ENGINE COMPONENTThe editor shares the engine’s scene, transform, asset, model, animation, geometry, environment, sensing, physics, event, and outcome contracts.
Fusion 3D Editor with a textured park bench in the live Scene View, transform handles, scene hierarchy, asset browser and Inspector

What Fusion 3D Editor brings together.

WHAT IT ENABLES Organize 3D assets, reconstruct geometry, edit revision-safe scenes, and render through replaceable backends.

3D asset workspace

01Organize meshes, materials, scenes, captures, and revisions around stable content identities.

Image to 3D

02Turn images, masks, depth maps, RGB-D observations, and calibrated stereo into inspectable geometry.

Revision-safe editing

03Preserve immutable graph revisions and execution receipts instead of silently replacing approved work.

Solerra 3D Engine

04Author against 104 tested scene, transform, asset, model, animation, render, environment, particle, terrain, audio, geometry, and spatial operations.Read the 3D contract ↗

Game and simulation behavior

05Add characters, vehicles, physics, collisions, sensing, inventory, damage, input, and deterministic outcome behavior through the shared 340-operation API.Explore the Game API ↗

Renderer independence

06Keep Fusion 3D Editor and its shared contracts authoritative while rendering and asset providers remain replaceable.

Spatial production

07Connect scenes, cameras, lighting, capture, simulation, and delivery to the broader Fusion creative platform.

Fusion PN foundation

08Package geometry, semantics, provenance, and processing as portable programmable-node contracts.

One product experience. A platform underneath.

THE SHARED FOUNDATION

Fusion 3D Editor

VISUAL SCENES · ASSETS · ANIMATION · BEHAVIOR

Shared capabilities

IDENTITY · INTELLIGENCE · STORAGE · COMPRESSION · DEDUPLICATION · MEDIA · SECURITY

Fusion runtime

Solerra · FSML · FSS · CAPABILITY ABI · PROVIDERS

Infrastructure

LOCAL · CLOUD · WINDOWS · LINUX · CONNECTED SERVICES

Author visually. Run it in Fusion 3D Engine.

Move from visual scenes and behaviors into the shared deterministic runtime without translating to a separate object model.Explore Fusion 3D Engine